Pit Trap, 20 ft. (CR 1)
The material below is Open Game Content from a 3PP Source
Pit Trap CR 1
Type mechanical; Perception DC 20; Disable Device DC 20
EFFECTS
Trigger location; Reset manual
Effect 20-ft.-deep pit (2d6 falling damage); DC 20 Reflex avoids; multiple targets (all targets in a 10-ft.-square area)
page revision: 1, last edited: 02 Jan 2012 18:47