Absolute Creature

The material below is Open Game Content from Legendary Blades

Absolute Creature (CR +0 or +1)
Absolute creatures dwell in the lawfully aligned planes but can be summoned using spells such as summon monster or planar ally. An absolute creature’s CR increases by +1 only if the base creature has 5 or more HD. An absolute creature’s quick and rebuild rules are the same.

Rebuild Rules: Alignment/Type legal alignment is lawful, gains the extraplanar subtype; Senses gains darkvision 60 ft.; Defensive Abilities gains DR and energy resistance as noted on the table; SR gains SR equal to new CR +5; Special Attacks smite chaos 1/day as a swift action (adds Cha bonus to attack rolls and damage bonus equal to HD against chaotic foes; smite persists until target is dead or the absolute creature rests).

Absolute Creature Defenses
HD Resist Cold, Sonic DR
1-4 5 -
5-10 10 5/chaos
11+ 15 10/chaos
Page tags: cr+0 cr+1 pf template
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