The material below is Open Game Content from a 3PP Source
School necromancy; Level cleric 2, inquisitor 2
Casting Time 1 standard action
Components V, S, DF
Duration 10 min./level
You summon an invisible ancestral spirit to help you accomplish a skill task. You gain a +10 competence bonus to a specific skill which lasts for the duration of the spell. Furthermore, you are considered trained in the chosen skill. Only one ancestral advisor can aid you at a time. A spell that wards against spirits, effectively suppresses this spell until the target is outside the warded area.