The material below is Open Game Content from Legendary Blades
Awaken the Dead I
School necromancy; Level cleric 1, rook 1, sorcerer/wizard 1
Components V, S, F/DF (a corpse candle)
Casting Time 1 round
Range Close (25 ft. + 5 ft./2 levels)
Effect One created undead creature
Duration 1 round/level (D)
Saving Throw None
Spell Resistance No
This spell awakens an undead creature and calls it forth from its twilight hell (typically from the ground or from out of the shadows). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions.
The spell calls forth one of the creatures from the 1st-level list. You choose the kind of undead to awaken, and you can change that choice each time you cast the spell.
A created creature cannot call, summon, or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be created within an environment that cannot support them.
| 1st Level |
|---|
| Human zombie |
| Bugbear skeleton |
| Hyena zombie |
| Orc zombie |
| Leopard zombie |
| Wolf zombie |