Bleed

The material below is Open Game Content form a 3PP Source

Bleed
School necromancy; Level antipaladin (4W) 1, cleric 0, inquisitor 0, sorcerer/wizard 0, witch-4wfg 0, witch 0
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration instantaneous
Saving Throw: Will negates; Spell Resistance: yes

You cause a living creature that is below 0 hit points but stabilized to resume dying. Upon casting this spell, you target a living creature that has –1 or fewer hit points. That creature begins dying, taking 1 point of damage per round. The creature can be stabilized later normally. This spell causes a creature that is dying to take 1 point of damage.

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