Bloodline Levels
| Author | Iain Fyffe |
| Publisher | Fifth Element Games |
| Publish date | 2007 |
| OGL Section 15 | bll |
The material below is designated as Open Game Content
ELEMENTAL, AIR
Similar to but less specific than a djinni bloodline, the air elemental bloodline derives its power from a connection to the Elemental Plane of Air. Characters with air elemental bloodlines tend to shift between emotions with surprising quickness, and may have hair or skin tinged with light blue.
Bloodline Feat Benefits
• +2 bonus on all Balance checks
• Air Elemental Affinity: An air elemental bloodline gains a +4 bonus on all Bluff, Diplomacy, Gather Information, Intimidate and Perform checks made to interact with air elementals.
Bloodline Advancement
Following are the features of the bloodline levels of the air elemental bloodline, should you decide to advance one or more levels in this regard.
Hit Die: d8
Class Skills: Balance (Dex), Craft (all)(Int), Escape Artist (Dex), Hide (Dex), Listen (Wis), Move Silently (Dex), Search (Int), Sleight of Hand (Dex), Spot (Wis), Tumble (Dex), Use Rope (Dex).
Skills Points at Each Level: 2 + Int modifier.
Weapon and Armour Proficiency: Air elemental bloodlines gain no proficiency with any weapon or armour.
Improved Initiative: At 1st level an air elemental bloodline gains Improved Initiative as a bonus feat. If he already has this feat, he may choose a different feat instead, subject to normal prerequisites.
Spot Bonus: At 1st level an air elemental bloodline gains a +2 bonus on all Spot checks.
Gust of Wind (Sp): At 2nd level an air elemental bloodline can use gust of wind twice per day, as the spell.
Dexterity Boost: At 3rd level an air elemental bloodline gains a permanent +2 increase to Dexterity.
Damage Reduction (Ex): At 4th level an air elemental bloodline gains Damage Reduction 1/-.
Weapon Finesse: At 4th level an air elemental bloodline gains Weapon Finesse as a bonus feat. If he already has this feat, he may choose a different feat instead, subject to normal prerequisites.
Table 14: Air Elemental Bloodline Advancement
| Level | ~Attack | Fort | Ref | Wil | Special |
|---|---|---|---|---|---|
| 1st | +0 | +0 | +2 | +0 | Improved Initiative, Spot bonus |
| 2nd | +1 | +0 | +3 | +0 | Gust of wind 2/day |
| 3rd | +2 | +1 | +3 | +1 | Dexterity boost (+2) |
| 4th | +3 | +1 | +4 | +1 | Damage reduction 1/-, Weapon Finesse |
