The material below is Open Game Content from a 3PP Source
Young Brass Dragon CR 7 (XP 3,200)
CG Medium dragon (fire)
Init +6; Senses blindsense 60 ft., dragon senses; Perception +14
Defense
AC 21, touch 12, flat-footed 19; (+2 Dex, +9 natural)
hp 76 (8d12+24)
Fort +9, Ref +8, Will +7
Immune fire, paralysis, sleep
Weaknesses vulnerability to cold
Offense
Speed 60 ft., burrow 30 ft., fly 150 ft. (average)
Melee bite +12 (1d8+6), 2 claws +12 (1d6+4), 2 wings +7 (1d4+2)
Space 5 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (60-ft. line, DC 17, 6d4 fire), sleep breath
Spell-Like Abilities (CL 8th)
At will—speak with animals
Spells Known (CL 1st)
1st (4/day)—[[[charm person]] (DC 13), comprehend languages
0 (at will)—dancing lights, detect magic, mage hand, message
Statistics
Abl Str 19, Dex 14, Con 17, Int 12, Wis 13, Cha 12
Base Atk +8; CMB +12; CMD 24
Feats Alertness, Hover, Improved Initiative, Spell Focus (enchant)
Skills Bluff +12, Diplomacy +12, Fly +13, Heal +12, Linguistics +12, Perception +14, Sense Motive +14
Languages Common, Draconic, plus any 8 others
SQ move sand
Consummate conversationalists, brass dragons prefer to talk instead of fight. Brass dragons lair near humanoid settlements, where they can hear the most recent news and gossip.