The material below is Open Game Content from a 3PP Source
A burning skeleton is surrounded by an aura of flames that deals fire damage to those it strikes. In addition to the changes for the skeleton template, make the following adjustments to the base creature.
Challenge Rating: As a normal skeleton + 1.
Aura: Burning skeletons possess a fiery aura.
Fiery Aura (Ex): Creatures adjacent to a burning skeleton take 1d6 points of fire damage at the start of their turn. Anyone striking a burning skeleton with an unarmed strike or natural attack takes 1d6 points of fire damage.
Defensive Abilities: Burning skeletons lose their immunity to cold but gain immunity to fire. A burning skeleton gains vulnerability to cold damage.
Melee Attacks: A burning skeleton’s melee attacks (including both those made with a natural weapon and those made with a manufactured weapon) deal an additional 1d6 points of fire damage.
Abilities: A burning skeleton’s Charisma is 12.
Special Qualities: A burning skeleton gains fiery death.
- Fiery Death (Su): A burning skeleton explodes into a burst of f lame when it dies. Anyone adjacent to the skeleton when it is destroyed takes 1d6 points of fire damage per 2 Hit Dice the skeleton possessed (minimum 1d6). A Reflex save (DC = 10 + 1/2 the skeleton’s Hit Dice + the skeleton’s Cha bonus) halves this damage.