The Completist's Guide to Humanoid Characters

Credits

Author: Iain Fyffe
Publisher: Fifth Element Games
Website: www.5egames.com
Purchase: RpgNow

The Completist's Guide to Humanoid Characters

The Completist's Guide to Humanoid Characters

The Completist's Guide to Humanoid Characters

Author Iain Fyffe
Series None
Publisher Fifth Element Games
Publish date 2008
Pages 74
ISBN None
OGL Section 15 cghc

Product Description

Why shouldn’t you be able to play a drow or a minotaur in a 1st-level campaign? Why do we need Level Adjustments, racial Hit Dice and Effective Character Levels when we have the most basic mechanics that can work everything out: classes and levels?

The Completist’s Guide to Humanoid Characters presents rules for racial class levels, which allow you to play any humanoid (and a few non-humanoids) at any level of the game, without worrying about Level Adjustments or other complications. Each race has its own progression, with each level granting hit points and skill points, attack bonuses and save bonuses, and abilities unique to the race.

Also included are 13 new crossbreed races, allowing you to play everything from a half-dwarf or half-gnome to a darkheart (elf/orc) or elfling (elf/halfling). Each of these new races also has its own level progression, giving advanced characters more racial abilities.

Open Game Content

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