Combat Modifiers

The material below is Open Game Content from a 3PP Source

Combat Modifiers

Attacker is… Melee Ranged
Dazzled –1 –1
Entangled –21 –21
Flanking defender +2
Invisible +22 +22
On higher ground +1 +0
Prone –4 —3
Shaken or frightened –2 –2
Squeezing through a space –4 –4

1 An entangled character also takes a –4 penalty to Dexterity, which may affect his attack roll.
2 The defender loses any Dexterity bonus to AC.
3 Most ranged weapons can't be used while the attacker is prone, but you can use a crossbow or shuriken while prone at no penalty.

Defender is… Melee Ranged
Behind cover +4 +4
Blinded –21 –21
Concealed or invisible See Concealment
Cowering –21 –21
Entangled +02 +02
Flat-footed +01 +01
Grappling (but attacker is not) +0 +0
Helpless –43 +03
Kneeling or sitting –2 +2
Pinned –43 +03
Prone –4 +4
Squeezing through a space –4 –4
Stunned –21 –21

1 The defender loses any Dexterity bonus to AC.
2 An entangled character takes a –4 penalty to Dexterity.
3 The defender is denied his Dexterity bonus to his Armor Class.

A number of factors and conditions can influence an attack roll. Many of these situations grant a bonus or penalty on attack rolls or to a defender's Armor Class.

Page tags: battlemap pf
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