Daiken Swarm

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Daiken Swarm

Tiny Vermin (Swarm)
Hit Dice: 2d8 (9 hp)
Initiative: +3
Speed: 10 ft. (2 squares), fly 50 ft. (good) (10 squares)
Armor Class: 20 (+2 size, +3 Dex, +5 natural), touch 15, flat-footed 17
Base Attack/Grapple: +1/—
Attack: Swarm (1d6 plus 1d8 electricity)
Full Attack: Swarm (1d6 plus 1d8 electricity)
Space/Reach: 10 ft./0 ft.
Special Attacks: Distraction, electrical charge, electrical jolt
Special Qualities: Darkvision 60 ft., half damage from slashing and piercing, psychic static, resistance to electricity 10, swarm traits, vermin traits
Saves: Fort +3, Ref +3, Will +2
Abilities: Str 2, Dex 17, Con 11, Int —, Wis 14, Cha 2
Skills: Hide +11, Jump -16
Feats:
Environment: Any forest and marsh
Organization: Swarm, cloud (3-7 swarms), or plague (11-20 swarms)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: None
Level Adjustment:

Daiken are moth-like insects with harder shells and long gossamer wings that intermittently surge blue with electricity. Attracted by psionic power and crystals, daiken attack en swarm, using their long tails to deliver their electric shock.

Combat

Daikens fly into battle as swarms, lashing their opponents with their tails and attempting to release their electrical jolts as often as possible. Their psychic static effect makes it nearly impossible for most psions to fight them.

Distraction (Ex): Any living creature that beings its turn with a daiken swarm in its space must succeed on a DC 11 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.

Electrical Charge (Su): A daiken swarm can use the energy current ability at will (electricity only; deals 2d6 points of electricity damage; save DC 8; effective manifester level 1st). It need not concentrate to use this ability. The save DC is Charisma-based and includes the +2 bonus for the electricity energy type.

Electrical Jolt (Ex): A daiken swarm deals 1d8 points of electricity damage on a swarm attack.

Psychic Static (Su): Any psionic character with power points must spend 1 extra power point to manifest any psionic ability if a daiken swarm is within 100 feet at the time. For each additional daiken swarm within 100 feet, 1 additional power point is required.

This material originates in a 3PP Source

Page tags: 3x cr1 monster swarm vermin
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