Desert Races

The following entry is Open Game Content

DESERT
“Desert” is a racial template that can be applied to any race. Desert races have been adapted for worlds that are extremely hot and arid.

Personality: As the base species.
Physical Description: Desert races have thick, rugged skin. Their feet (if humanoid) are wider and flatter than their base species with thick pads on the bottom.
Relations: As the base species.
Alignment: As the base species.
Desert Lands: Desert races prefer lands that are very hot and dry, ideally covered in sand or ash.
Religion: As the base species.
Language: As the base species.
Names: As the base species.
Adventurers: As the base species.

Desert Racial Traits
• Insulated: Desert races have fire resistance 5. If a desert race’s base species already had fire resistance, it is increased by 5. Desert races never suffer damage from extremely hot conditions.
• Reduced Water Needs: Desert races only have to drink half as often as normal races, but when they do drink, they require twice as much water as normal .
• Ice Vulnerability: Desert races suffer a –4 racial penalty to all saving throws caused by cold or ice damage.
• Cold Weakness: When a member of a desert race fails a Fortitude save to avoid suffering damage from very cold conditions, the damage dealt is normal instead of subdual damage.
• Sand Walking: Desert races suffer no movement penalties when walking on loose sand.
• Automatic Languages: As base species.
• Level Equivalent: Same as base species.

This material originated in the Dragonstar: Galactic Races by Fantasy Flight Inc. (License)

Page tags: 3x dragonstar race template
All entries on this wiki are published under the Open Game Licence Version 1.0a. See individual entries for copy of the license and declaration of Open Game Content.