Dmsv1i04

OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc “Wizards”). All Rights Reserved.

1. Definitions: (a)”Contributors” means the copyright and/ or trademark owners who have contributed Open Game content; (b)”Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) “Distribute” means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)”Open Game Content” means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) “Product Identity” means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) “Trademark” means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) “Use”, “Used” or “Using” means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) “You” or “Your” means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the icense itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.
8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
9. Updating the License: Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.

15. COPYRIGHT NOTICE

Open Game License v 1.0, Copyright 2000, Wizards of the Coast, Inc.
System Reference Document Copyright 2000‐2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave Arneson.
Modern System Reference Document Copyright 2002, Wizards of the Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, Peter Adkison, Bruce R. Cordell, John Tynes, Andy Collins, and JD Wiker.

101 Arcane Spell Components Copyright 2002, 2003 Philip Reed, www.philipjreed.com
A Dozen Wilderness Hazards Copyright 2005 Philip Reed, published by Ronin Arts www.roninarts.com.
A Dozen More Dungeon Hazards Copyright 2005 Philip Reed, published by Ronin Arts www.roninarts.com.
A Dozen Dungeon Hazards Copyright 2004 Philip Reed, published by Ronin Arts www.roninarts.com.
A Dozen Hazards of the Dragon’s Lair Copyright 2005 Philip Reed, published by Ronin Arts www.roninarts.com.
A Dozen Hazards of the City Copyright 2006 Philip Reed, published by Ronin Arts www.roninarts.com.
A Dozen Troubling Rumors © 2004 Philip Reed, www.philipjreed.com.
A Skill for Everything Copyright 2006 Iain Fyffe, dba Fifth Element Games;p Author Iain Fyffe.
Ability Compendium I: Manual of Gainful Exercise opyright 2007 Iain Fyffe, dba Fifth Element Games; Authors Neal Bailey and Iain Fyffe.
Advanced Bestiary, Copyright 2004, Green Ronin Publishing, LLC; Author Matthew Sernett.
Alchemy & Herbalists Copyright 2001, Bastion Press, Inc.; Authors Steven Schend, Charles W. Plemons III, Daniel M. Perez, John D. Frenzel, Jon Keene, Kevin Ruesch, and Michael Thibault.
All Hazards Great & Small, Copyright © 2004, Silverthorne Games; authors Ian Johnston, et al.
Armies of the Abyss Copyright 2002, Green Ronin Publishing; Authors Erik Mona and Chris Pramas.
Background Levels Copyright 2007, Iain Fyffe dba Fifth Element Games; Author Iain Fyffe.
Black Flags: Piracy in the Carribean Copyright 2002, Avalanche Press, Ltd.; Authors Dr. Mike Bennighof, Ph.D. And John R. Phythyon, Jr.
Bloodlines Levels Copyright 2007 Iain Fyffe, dba Fifth Element Games; Author Iain Fyffe.
Blue Rose Copyright 2005, Green Ronin Publishing; Authors Jeremy Crawford, Dawn Elliot, Steve Kenson, Alejandro Melchoir, and John Snead.
Book of Fiends. Copyright 2003, Green Ronin Publishing; Authors Aaron Loeb, Erik Mona, Chris Pramas, and Robert J. Schwalb.
Book of Templates: Deluxe Edition Copyright 2003, Silverthorne Games; Authors Ian Johnston and Chris S. Sims.
Book Worm from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Green, based on original material by Gary Gygax.
Complete Guide to Dragonkin, by Bret Boyd, copyright 2004 Goodman Games (contact www.goodman‐games.com or moc.semagnamdoog|ofni#moc.semagnamdoog|ofni
Creature Collection Volume 1 Copyright 2000, Clark Peterson.
Death’s Bloom from Minions 3.5, Copyright © 2003, Bastion Press, Inc.
Decapus from the Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Jean Wells.
Ear seeker from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Authors Scott Greene and Erica Balsley, based on original material by Gary Gygax.
Extraordinary Rangers Copyright 2007 Iain Fyffe, dba Fifth Element Games; Author Iain Fyffe.
Faeries Copyright 2003, Bastion Press, Inc
Four‐Armed Gargoyle from the Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Authors Scott Greene and Clark Peterson, based on original material by Gary Gygax.
Fulgurate Mushrooms, updated Piercer, Winterbloom, and Witch Grass are Open Game Content from the Tome of Horrors II, Copyright © 2004, Necromancer Games, Inc.; Author Scott Greene; Additional Authors: Erica Balsley, Kevin Baase, Casey Christofferson, Jim Collura, Meghan Greene, Lance Hawvermale, Travis Hawvermale, Bill Kenower, Patrick Lawinger, Nathan Paul, Clark Peterson, Bill Webb, and Monte Cook.
High Psionics: Fleshcrafting Copyright 2009 Dreamscarred Press
Hound of Ill Omen is Open Game Content from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Green, based on original material by Mike Roberts.
Hydra Variants, Copyright 2007 by Mark Gedak, published by Purple Duck Games.
Hyperconscious: Explorations in Psionics Copyright 2004 Bruce R Cordell. All rights reserved.
If Thoughts Could Kill Copyright 2001–2004 Bruce R. Cordell. All rights reserved.
Into the Black Copyright 2003, Bastion Press, Inc.
Labyrinth LordTM Copyright 2007, Daniel Proctor. Author Daniel Proctor.
Legions of Hell Copyright 2001, Green Ronin Publishing; Author Chris Pramas.
Medieval Player’s Manual, Copyright 2004, Green Ronin Publishing; Author David Chart.
Memory Moss from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Authors Scott Greene and Erica Balsley, based on original material by Gary Gygax.
Mindscapes Copyright 2003–2004 Bruce R. Cordell. All rights reserved.
Monster Frequency, Copyright 2007 by Mark Gedak, published by Purple Duck Games.
Monster Manual II Copyright 2002, Wizards of the Coast, Inc.
Monstrous Bloodlines Copyright 2007 Iain Fyffe, dba Fifth Element Games; Author Iain Fyffe.
Monte Cook's Arcana Unearthed, Copyright 2003, Monte J. Cook.
Mutants & Masterminds Copyright 2002, Green Ronin Publishing.
Necromancer's Legacy ‐ Bloodlines & Paragons Copyright 2005, E.N. Publishing; Author M. Jason Parent.
Nyambe: African Adventures. Copyright 2002, Trident, Inc, d/b/a Atlas Games; Author: Christopher W. Dolunt.
Open game content from Heroes of Fantasy copyright 2005, Mongoose Publishing Ltd.
Open game content from Monster Encyclopaedia Volume 1 copyright 2004, Mongoose Publishing Ltd.
Open game content from The Penumbra Bestiary Copyright 2003, Trident Inc. d/b/a Atlas Games; editor Michelle A. Brown Nephew.
Open game content from The Quintessential Barbarian ©2003, Mongoose Publishing
Open game content from The Quintessential Cleric Copyright 2002, Mongoose Publishing.
Open game content from The Quintessential Cleric II: Advanced Tactics copyright 2004, Mongoose Publishing Ltd.
Open game content from The Quintessential Fighter II: Advanced Tactics copyright 2003, Mongoose Publishing Ltd.
Open game content from The Quintessential Kobold copyright 2004, Mongoose Publishing Ltd.
Open game content from The Quintessential Paladin copyright 2002, Mongoose Publishing Ltd.
Open game content from The Quintessential Paladin II: Advanced Tactics copyright 2004, Mongoose Publishing Ltd.
Original Spell Name Compendium Copyright 2002 Clark Peterson; based on NPC‐named spells from the Player’s Handbook that were renamed in the System Reference Document. The Compendium can be found on the legal page of www.necromancergames.com.
Olive Slime from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Pathfinder 19: Howl of the Carrion King. Copyright 2009, Paizo Publishing, LLC; Author: Erik Mona.
Phantom from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Harold Johnson and Tom Moldvay.
Piercer from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene and Clark Peterson, based on original material by Gary Gygax.
Poisoncraft: The Dark Art, Copyright 2004, Justin D. Jacobson.
Purple Moss from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Jean Wells.
Races of NeoExodus: Cavian Copyright 2007, Louis Porter Jr. Design, Inc.
Rotgrub from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Authors Scott Greene and Clark Peterson, based on original material by Gary Gygax.
Russet Mold from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Shaggy Demodand from the Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Slime Zombie template from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Soul Eater from the Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by David Cook.
Spells & Magic Copyright 2002, Bastion Press, Inc.
Spinal Leech from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene.
Symbiotic Jelly from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Roger Musson.
Stunjelly from the Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Neville White.
Swords of Our Fathers Copyright 2003, The Game Mechanics.
The Avatar's Handbook Copyright 2003, Green Ronin Publishing; Authors Jesse Decker and Chris Tomasson.
The Book of Fiends Copyright 2003, Green Ronin Publishing; Authors Aaron Loeb, Erik Mona, Chris Pramas, and Robert J. Schwalb.
The Dungeoneer’s Field Guide to Hazards Copyright 2007 Philip Reed, published by Ronin Arts www.roninarts.com.
The Hypertext d20 SRD Copyright 2004, Jans W Carton.
The Mind Divine Copyright 2007 Jeremy Smith
The Mind Unveiled: Mind Blade Feats Copyright 2008 Andreas Rönnqvist, Jeremy Smith.
The Mind Unveiled: Halo Knight Copyright 2008 Andreas Rönnqvist, Jeremy Smith.
The Mind Unveiled: Dreamscapes Copyright 2007 Jeremy Smith, Andreas Rönnqvist.
The Psychic's Handbook Copyright 2004, Green Ronin Publishing; Author Steve Kenson.
The Unholy Warrior's Handbook Copyright 2003, Green Ronin Publishing; Author Steve Kenson.
Throat Leech from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Ian Livingstone.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
Tome of Horrors III Copyright 2005 Necromancer Games, Inc.; Author: Scott Greene, with Casey Christofferson, Erica Balsley, Kevin Baase, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Patrick Lawringer, Nathan Paul, Clark Peterson, Greg Ragland, Robert Schwalb and Bill Webb.
Tsathogga from the Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene.
Twilight Mushrooms from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene.
Vegepygmy from the Tome of Horrors, Copyright © 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
Vegepygmy template written by Ian Johnston (2004), based on original material by Scott Greene and Gary Gygax.
Undead Feats, copyright 2006 Mark Gedak. Published by Purple Duck Publications.
Unearthed Arcana Copyright 2004, Wizards of the Coast, Inc.; Andy Collins, Jesse Decker, David Noonan, Rich Redman.
Untapped Potential: New Horizons in Psionics Copyright 2006 Anthony Ogden, Brian Dupuis, Greg Jacob, Jeremy Smith, Michel Fiallo‐Perez, Will Elyea

DM Sketchpad V.1 – April 2009, Copyright March 2009‐April 2009; Purple Duck Creations, Author: Mark Gedak, Stefen Styrsky, Bill Browne. Additional material by Ken Newquist, Zachary Houghton.

The Grand OGL Wiki, http://grandwiki.wikidot.com Copyright 2008 Purple Duck Creations; Authors: Mark Gedak, Alex Schroeder, Joel Arellano, George Fields, Yair Rezek, Mike Whalen, Shane O'Connor, Mike Rickard, John Whamond, Bill Browne, Eric Williamson.

All entries on this wiki are published under the Open Game Licence Version 1.0a. See individual entries for copy of the license and declaration of Open Game Content.