Dragon's Teeth Warriors

The material below is Open Game Content from 3PP Source

Dragon’s Teeth Warriors
Transmutation
Level: Sor/Wiz 7
Components: V, S, MC
Casting Time: 1 minute
Range: Touch
Targets: One dragon tooth/4 levels up to a maximum of 5 teeth
Duration: 10 minutes/level (D)
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)

In the process of casting the spell you plant a number of dragon’s teeth in the soil. At the end of the spell, these teeth change into fierce warriors who spring to the ground and serve you unquestionably. These warriors are not living creatures, but rather magical constructs. They cannot speak but they understand any language you speak. They can follow only basic commands, such as attack, guard, or lift. If you are unable to command them, they follow your last command as best as they can if possible. If left without a command, they stand inactive. They defend themselves if attacked.

Material Components: One dragon’s tooth per warrior created. Smaller teeth commonly start a 50 gp, though they may cost more, depending on the rarity of dragons in the campaign.

Dragon’s Teeth Warriors
Medium-Size Construct
Hit Dice: 6d10+20 (53 hp)
Initiative: +1
Speed: 30 ft.
AC: 20 (+1 Dex, +9 natural)
Attack: Scimitar +8 melee (1d6+3/18-20)
Full Attack: 2 scimitars +8 melee (1d6+3/18-20)
Space/Reach: 5 ft./5 ft.
Special Attacks: None
Special Qualities: Construct traits, damage reduction 5/magic, resistance to fire, cold, and electricity 10, perfect two weapon fighting.
Saves: Fort +2, Ref +3, Will +2
Abilities: Str 18, Dex 12, Con ―, Int ―, Wis 10, Cha 1
Feats: Weapon Focus (scimitar)B

Perfect Two-Weapon Fighting (Ex): Dragon’s teeth warriors suffer no penalty when fighting with two weapons.

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