Energy Drain Trap (CR 10)

The material below is Open Game Content from a 3PP Source

Energy Drain Trap CR 10
Type magic; Perception DC 34; Disable Device DC 34
EFFECTS
Trigger visual (true seeing); Reset none
Effect spell effect (energy drain, Atk +10 ranged touch, 2d4 temporary negative levels, DC 23 Fortitude negates after 24 hours)

Page tags: cr10 pf trap
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