The Quintessential Barbarian
The Quintessential Barbarian cover
| Author | Robert Schwalb |
| Series | Quintessential Series |
| Publisher | Mongoose Publishing |
| Publish date | 2003 |
| Pages | 128 |
| ISBN | 1-903980-92-5 |
| OGL Section 15 | qbbn |
The material below is considered Open Game Content
Ad Hoc Weapon (General)
Anything is a weapon in your hands.
Benefit: Whether a table leg or a pewter tankard, a bench or simply a log, just about anything you touch is a potential weapon. The size of the object and its potential to injure determine the exact nature of the weapon. Logic is the best guide when determining the qualities of the ad hoc weapon. A pillow, reeds or a bundle feathers are not suitable weaponry. However, hefting a wagon wheel and hurling it at your enemies can be quite effective when bereft of arms. Simply choose something at hand and consult the table. Your Games Master has the final say about the suitability of using such weaponry.
Ad Hoc Weapon Table
| Size | Slashing (example) | Bludgeoning (example) | Piercing (example) |
|---|---|---|---|
| Tiny | 1d3 (shaving razor) | 1d3 (frying pan) | 1d2 (broken bottle) |
| Small | 1d4 (shard of broken glass) | 1d4 (tankard) | 1d4 (spike) |
| Medium | 1d6 (meat cleaver) | 1d6 (bench) | 1d6 (tamping rod) |
| Large | 1d8 (hoe or rake) | 1d8 (table) | 1d8 (church steeple) |
- Each ad hoc weapon has a critical threat of 20/x2.
Normal: Characters wielding weaponry not designed for combat suffer a -2 penalty to their attack rolls.
