Animal Magnetism

The Quintessential Barbarian II

The Quintessential Barbarian II first edition cover

The Quintessential Barbarian II first edition cover

Author Patrick Younts
Series Quintessential Series
Publisher Mongoose Publishing
Publish date 2004
Pages 128
ISBN 1-904854-31-1
OGL Section 15 qbbnii

The material below is designated as Open Game Content

Animal Magnetism
The barbarian is an unrestrained force of nature, a primal warrior who exudes animal magnetism. Though many fear him, none can deny the seductive power of his unleashed emotions and dark passions.
Prerequisites: Cha 13+, ability to rage
Benefits: You gain a +2 bonus to all Charisma or Diplomacy checks made to influence the attitudes of Non-Player Characters and a +2 bonus to all Intimidate skill checks. When interacting with members of the opposite sex, or with anyone who would normally be sexually attracted to you, the bonus to Charisma and Diplomacy checks increases to +4 and you likewise gain a +2 circumstance bonus to all Bluff, Gather Information and Sense Motive skill checks, as they have a difficult time maintaining their poise near your unleashed animal magnetism.
Special: When the barbarian uses the aid another action to help an ally make a Charisma or Diplomacy check to influence the attitudes of Non-Player Characters, that ally gains a +4 bonus to his check but only so long as the check is being used against a member of the sex opposite the barbarian’s own, or against any being which would be sexually attracted to the barbarian.

Page tags: feat qbbnii rage
page_revision: 5, last_edited: 1216308003|%e %b %Y, %H:%M %Z (%O ago)
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