Distracting Blow
Critical Feats
Critical Feats
| Author | David Jarvis, Mark Gedak |
| Series | Feats |
| Publisher | Reality Deviant Publications |
| Publish date | 2006 |
| Pages | 17 |
| ISBN | none |
| OGL Section 15 | rdpcf |
The material below is open game content
Distracting Blow [Critical]
Your critical strike makes it difficult for your opponent to concentrate on spellcasting or power manifestation.
Prerequisites: Str 14, Improved Sunder, Power Attack, Weapon Focus (bludgeoning weapon)
Benefit: Upon confirmation of a critical hit, you may forgo the additional damage in favor of rattling you opponent’s head. The opponent is allowed a Fortitude save DC (10 + ½ HD + Str modifier) or for 1d4+ Str modifier rounds, your opponent must always make a Concentration check DC (10 + the damage dealt in the attack) to cast a spell or manifest a power. This feat only works against creatures not more than one size larger than you.
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