The material below is Open Game Content from a 3PP Source
Female nixie sorcerer 5 (CR 4; 1,200 XP)
N Small fey (aquatic)
Init +5; Senses low-light vision; Perception +9
Defense
AC 18, touch 18, flat-footed 12
(+1 deflection, +5 Dex, +1 dodge, +1 size)
hp 43 (7d6+19)
Fort +3, Ref +9, Will +7
DR 5/cold iron; Resist cold 10; SR 12
Offense
Speed 20 ft., swim 30 ft.
Melee short sword +9 (1d4–2/19–20)
Ranged light crossbow +9 (1d6–2/19–20)
Racial Spell-Like Abilities (CL 12th; concentration +19)
3/day—charm person (DC 18)
1/day—water breathing
Sorcerer Spell-Like Abilities (CL 5th; concentration +12)
10/day—elemental ray
Sorcerer Spells Known (CL 5th; concentration +12)
2nd (6)—blur, daze monster (DC 19), scorching ray (cold damage)
1st (8)—burning hands (DC 18, cold damage), //hypnotism (DC 18), mage armor, magic missile, obscuring mist
0 (At will)—dancing lights, detect magic, ghost sound (DC 17), message, ray of frost, read magic
Bloodline Elemental (water)
Statistics
Abilities Str 6, Dex 20, Con 15, Int 14, Wis 10, Cha 24
Base Atk +3; CMB +0; CMD 17
Feats Alertness, Dodge, Eschew Materials, Weapon Finesse, Weapon Focus (ray)
Skills Bluff +14, Craft (basketweaving) +9, Escape Artist +12, Fly +0, [[[Perception]] +9, Perform (Sing) +14, Sense Motive +9, Spellcraft +9, Stealth +16, Swim +13
Languages Aquan, Common, Sylvan
SQ amphibious, bloodline arcana, wild empathy +15
Combat Gear wand of grease (29 charges); Other Gear light crossbow with 10 bolts, short sword, ring of protection +1