The material below is Open Game Content
Fire Elemental’s Flame
Description: Using a carefully constructed, magic container, a divine spellcaster may capture the flame of a fire elemental and use it to empower his fire domain spells. Capturing the flame requires a touch attack on the elemental.
Effect: Upon casting a Spellcraft check (DC 20) must be made. On a successful check the spell deals 2d10 damage to one target within ten feet of the caster. This is in addition to any affects of the spell and, if the spell targets an individual, this effect does not have to target the same individual.
Negative Side Effect: The captured flame burns the caster and the spell is wasted, having no effect. The caster suffers 2d6 points of damage from the flame.
Casting Time Modifier: None.
Component Type: S, M.
Knowledge (Religion) DC: 22.
Weight: 15 lbs.
Value: 900 gp (250 gp container, 650 gp flame).
This material originates in a 3PP source.