Fixed Hit Points
Set Hit Points1
Instead of rolling to determine hit points randomly, characters receive a set number of hit points at each level based on their class.
| Class | Hit Points at 1st Level | Additional Hit Points at each Additional Level |
|---|---|---|
| Mage | 4 | 3 |
| Thief, cleric, elf, halfling | 6 | 4 |
| Fighter, dwarf | 8 | 5 |
This variant works well with the Point Buy Character Generation house rule, because it allows each character to be balanced without depending on random luck of the dice.
page revision: 1, last edited: 06 Aug 2010 19:41