Frost Fangs Trap (CR 7)
The material below is Open Game Content from a 3PP Source
Frost Fangs Trap CR 7
Type mechanical; Perception DC 25; Disable Device DC 20
EFFECTS
Trigger location; Duration 3 rounds; Reset none
Effect jets of freezing water (3d6 cold damage, DC 20 Reflex save for half damage); multiple targets (all targets in a 40-ft.-square chamber)
page revision: 2, last edited: 02 Jan 2012 19:36