Critical Feats
Critical Feats
| Author | David Jarvis, Mark Gedak |
| Series | Feats |
| Publisher | Reality Deviant Publications |
| Publish date | 2006 |
| Pages | 17 |
| ISBN | none |
| OGL Section 15 | rdpcf |
The material below is open game content
Strangle Shot [Critical]
Your critical strike catches your opponent about the neck.
Prerequisites: Dex 15+, Exotic Weapon Proficiency (Bola), Point Blank Shot, Precise Shot
Benefit: Upon confirmation of a critical hit you may forgo the additional damage in favor of having your bola strangle your target. The target makes a Fort save (DC 10 + ½ HD + Dex modifier) or begin to be strangled. A strangled opponent can take a single action each round for a number of rounds equal to their Constitution modifier. At the end of that time, if they have not freed themselves (see Bola) they fall unconscious. A strangle shot only works on animals, fey, giants, humanoids, and monstrous humanoids of the same size as you or smaller.
