The following material is Open Game Content from a 3PP Source
One or more of your ancestors was a powerful genie, perhaps a djinni, an efreeti, or a janni. Maybe your family tree includes more than one type. This genie blood sometimes manifests in a descendant, such as has happened to you. You have great and wonderful powers thanks to your genie ancestor.
Class Skill: Sense Motive.
Bloodline Arcana: Whenever you cast a spell that deals energy damage, you can change the type of damage to match the type associated with your bloodline.
Bloodline Powers: You have always known you were different. From a young age you exhibited extraordinary abilities, and as your skills increased, more powers came under your control. A few of your powers grant resistances or deal damage based on what type of genie you are descended from, and these differences are noted where applicable.
Telepathy (Su): At 1st level, you gain telepathy 100 feet. You can communicate with anyone within 100 feet of your location with telepathy. You cannot cast spells or directly influence anyone through telepathy. You can use this ability a number of rounds per day equal to 3 plus your Charisma modifier.
- Darkvision (Ex): Starting at 3rd level, you gain darkvision 60 feet. If you already have darkvision, the range is extended another 30 feet.
- Energy Resistance (Ex): At 9th level, you gain resistance to a type of energy. The type of energy depends on the type of genie you are descended from. If you are descended from a djinni, you gain resist acid 5. If you are descended from an efreeti or a janni, you gain resist fire 5. At 15th level, the power increases to resist energy 10.
- Energy Attack (Sp): At 15th level, you gain an energy attack usable one time per day. The type of attack depends on the type of genie you are descended from. If you are descended from a djinni, you gain a whirlwind attack, as a 15th-level druid. If you are descended from an efreeti, you gain a fireball attack, as a 10th-level sorcerer. If you are descended from a janni, you gain a chain lightning attack, as a 10th-level sorcerer.
- Plane Shift (Su): At 20th level, you gain the ability to plane shift once per day. You can shift to any of the elemental planes, the Astral Plane, or the Material Plane. You can shift yourself and up to eight other individuals, as long as everyone links hands. This ability is otherwise similar to the spell of the same name, as a 13th-level caster.