(1/2) Goblin Rogue 1

The following Open Game Content originates in a 3PP Source

Goblin rogue 1 (CR ½, 200 XP)
NE Small humanoid (goblinoid)
Init +1; Senses darkvision 60 ft.; Perception –1
Defenses
AC 16, touch 14, flat-footed 13 (+2 armor, +3 Dex, +1 size)
hp 9 (1d8+1)
Fort +1, Ref +5, Will +1
Offense
Speed 30 ft.
Melee 2 broken dogslicers –6 (1d4–1)
Special Attacks sneak attack +1d6
Statistics
Abl Str 13, Dex 16, Con 13, Int 8, Wis 12, Cha 8
Base Atk +0; CMB +0; CMD 13
Feats Two-Weapon Fighting
Skills Acrobatics +7, Bluff +3, Climb +5, Escape Artist +7, Perception +5, Sleight of Hand +7, Stealth +15, Swim +5; Racial Modifiers +4 Ride, +4 Stealth
Languages Goblin
SQ trapfinding
Gear leather armor, two broken dogslicers

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