Halfling Domain
The following material is Open Game Content
Halfling Domain
Granted Powers: You can grant others halflinglike luck and boost your own resistance to fear.
- Halfling Luck (Su): You can touch a creature as a standard action, temporarily granting them a +2 bonus on all saving throws (this bonus stacks with a halfling’s racial bonus). The bonus lasts for 1 round.
- Truly Fearless (Su): Beginning at 8th level, you become immune to all non-magical fear effects, and you gain a +2 bonus to saving throws against magical fear effects (this bonus stacks with a halfling’s racial bonus).
Domain Spells: 1st – even odds, 2nd – find traps, 3rd – halfling’s bravery, 4th – discern lies, 5th – opportunity, 6th – heal, 7th – repulsion, 8th –
discern location, 9th – heal, mass.
This material originated in a 3rd party source see (license).
page revision: 1, last edited: 28 Feb 2011 00:38