The material below is Open Game Content from a 3PP Source
Level: Mage 3; Components: V, S; Casting Time: 1 minute; Range: Starship
Tactical (1,000 ft. + 500 ft./level); Target: One starship; Duration: 1 minute/level; Saving Throw: Will negates (object); Spell Resistance: Yes (object)
The targeted starship is enveloped in an arcane energy field that freezes the starship in the square in which it was in when the spell was cast. The ship’s systems continue to function but the ship is immobilized as long as this spell remains in effect. Crew onboard the starship, and any carried vehicles, are unaffected by this spell.
An immobilized starship takes a –4 penalty to its Defense and can’t apply the pilot’s Dexterity bonus to its Defense. The starship is immobile but not helpless – it may still fire weapons.