Inflict Light Wounds
The material below is Open Game Content from a 3PP Source
Inflict Light Wounds
School necromancy; Level antipaladin (4W) 1, cleric 1, inquisitor 1, witch-4wfg 1, witch 1
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration instantaneous
Saving Throw Will half; Spell Resistance yes
When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage + 1 point per caster level (maximum +5).
Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.
For the 3x Version
page revision: 10, last edited: 05 Oct 2011 16:35