Inflict Light Wounds

The material below is Open Game Content from a 3PP Source

Inflict Light Wounds
School necromancy; Level antipaladin (4W) 1, cleric 1, inquisitor 1, witch-4wfg 1, witch 1
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration instantaneous
Saving Throw Will half; Spell Resistance yes

When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage + 1 point per caster level (maximum +5).

Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.

For the 3x Version

All entries on this wiki are published under the Open Game Licence Version 1.0a. See individual entries for copy of the license and declaration of Open Game Content.