The toski are a race of peaceful, squirrel-like humanoids that make their homes in the heart of ancient forests. Few claim to know where the toski came from or which god created them, but toski legends suggest that they are among the oldest of all races that exist on the earth – possibly even older than the elves and the dragons.
According to the toski their race was begat by Ratatosk, the squirrel of the world tree, just after the dawn of time. They were created to help him hide the secrets of the worlds in the Yggdrasil's roots and boughs, tending them until such time that the races that followed them were worthy of learning them. Unfortunately they hid the secrets too well, so well that the toski lost the very secrets they hid. Ratatosk bid his children search for what they had lost, and refused to let them climb the world tree until every last secret had been found.
The truth of this legend is doubtful, even if one disregards the toski’s reputation for being compulsive liars, but there is enough evidence that scholars have been unable to dismiss the claim outright.
Today the toski exist in secluded forest glades, hiding among the boughs of high trees. They are a minor race, struggling to survive, searching for as many secrets as they can while their numbers slowly dwindle.
Personality: The toski are eager, excitable and possess an insatiable curiosity about the world around them. Their attention spans often appear to be short to other races. A toski darts from one idea to the next and their focus flits from the study of an ancient scroll to a fascination with the shadows cast by some nearby trees.
While humanity has a reputation for wanting to experience everything in the space of their short lifespan, their ambition pales next to the desires of the average toski. While humanity searches out secrets and skill to further their knowledge, toski seek secrets for their own sake.
They rarely have any intention of using what they learn, they must simply know it and hide it away for safekeeping. While others may see them as greedy or flighty, the toski see this as a divine mission from their creator.
Physical Description: The typical toski stands a little over four feet in height, and they resemble bipedal red squirrels. They possess prehensile fingers, thick coats of red fur and fluffy tails that are often over three feet in length. They are generally light, agile and have dark eyes and whiskers.
Toski favor bright, loose-fitting clothes and are rarely seen without two or three pouches that can store the interesting objects they find. Toski clothing is often liberally scattered with hidden pockets that can be used to hide their valuables.
Relations: Although the toski often keep their villages hidden from other races, individuals are often found wandering the world in search of new secrets and hiding places. Their flighty nature often alienates more serious races, such as dwarves or elves, but they get along surprisingly well with gnomes and halfling clans.
Alignment: The average toski cares little for morality, and their short attention spans means they often fail to pay attention to local law or any form of personal code. The majority of toski tend towards chaos and neutrality, although there remain rumors of cannibalistic gray-furred toski that revel in their own cruelty and evil.
Toski Lands: The toski don’t understand the concept of owning land or property, so they rarely build kingdoms or large settlements. The majority of toski inhabit isolated villages and thorps, hidden in the hearts of forested areas.
Some toski find their way into human or gnomish villages, but they rarely settle there in large numbers. Those that do maintain permanent residences are usually travelers, spending long periods of time away from home.
Religion: The toski see themselves as the children of Ratatosk, the squirrel of the world tree, but rarely pray to him. They are acutely aware of their failure in the early days of the world, and many do not believe that it is right to call upon Ratatosk for aid. The stigma of their failure weighs heavily on the toski, and few are willing to discuss religions of any kind.
The few clerics of Ratatosk that exist are seen as receptacles for the race's guilt, and are often chosen to keep the greatest secrets a toski clan has found. Clerics of Ratatosk choose from the Luck, Trickery and Travel domains.
Languages: Toski speak Common, but often pick up a wide array of languages in their travels.
Names: Toski go through dozens of names over the course of their life, flitting from one identity to another with a speed that most other races find disturbing. These names often steal from a variety of languages, adopting words from the dialects of those around him when he makes the decision to change.
Each toski also possesses a single name that they keep hidden from others, sharing it only with their closest allies and friends. Toski names rarely distinguish between genders.
Toski Names: Akatta, Cykryk, Kukakki, Nukktyn, Rickchik, Rokkiki
Adventurers: Their thirst for secrets often sends young toski out into the world, and often into places of danger and darkness where the best secrets are hidden. Many toski find themselves joining adventuring bands for protection, reveling in the chance to discover places no other toski has been and travel to distant lands.
Toski Racial Traits
• +2 Intelligence and Dexterity, -2 Strength and Constitution. Toski are agile, bright and curious, but aren’t particularly strong or tough.
• Small: As a Small creature, a toski gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
• Toski base land speed is 30 feet.
• +2 racial bonus on Search checks. Toski are used to looking for hidden objects, and notice things that others may miss.
• +2 racial bonus to Balance and Climb checks. Toski spend most of their young life in trees, and they are natural climbers.
• Treeborn. Toski do not lose their Dexterity bonus to Armor Class or give opponents a +2 bonus to attack rolls when they are climbing.
• Automatic Languages: Common. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Giant, Goblin, and Orc.
• Favored Class: Bard.
|Race||Adulthood||Barbarian, Rogue, Sorcerer||Bard, Fighter, Paladin, Ranger||Cleric, Druid, Monk, Wizard|
|Race||Middle Age||Old||Venerable||Maximum Age|
|Toski||30 years||50 years||75 years||+2d20 years|
|Gender||Base Height||Height Modifier||Base Weight||Weight Modifier|
|Male||3' 6”||+2d6||45 lb.||× 1 lb.|
|Female||3'||+2d6||30 lb.||× 1 lb.|