Ludfrenin

The Quintessential Barbarian

The Quintessential Barbarian cover

The Quintessential Barbarian cover

Author Robert Schwalb
Series Quintessential Series
Publisher Mongoose Publishing
Publish date 2003
Pages 128
ISBN 1-903980-92-5
OGL Section 15 qbbn

The material below is considered Open Game Content

Ludfrenin
While not as strong as many horses, nor as durable as the fotrin, nor as smart as the saepino, the ludfrenin horse more than makes up for its deficiencies in speed. The ludfrenin is nervous and skittish. Unless absolute quiet is available, this horse rolls its eyes, stamps its hooves and wails in fear. Virtually impossible to train, the ludfrenin appears to be any rider’s worst nightmare. However, if a rider can pass a Ride check against a DC 20, he may control the horse for as many hours as he has ranks in ride.

Ludfrenin are ideal steeds because they are capable of covering a lot of ground quickly. Ludfrenin have the full spectrum of colouring, but most tend toward a piebald coat. They have longer legs than most other horses, allowing them the physique to withstand a punishing gait. These steeds gain Improved Initiative as a bonus feat.

Ludfrenin
Large Animal
Hit Dice: 2d8+4 (13 hp)
Initiative: +7 (+3 Dex, +4 Improved Initiative)
Speed: 80 ft.
AC: 16 (-1 size, +4 natural, +3 Dex)
Attacks: 1 bite +2 melee
Damage: Bite 1d8+3
Face/Reach: 10 ft./5 ft.
Special Attacks: -
Special Qualities: Scent
Saves: Fort +5, Ref +6, Will +0
Abilities: Str 15, Dex 16, Con 15, Int 2, Wis 10, Cha 4
Skills: Listen +5, Spot +5
Feats: Improved Initiative (Bonus)
Climate/Terrain: Any Land
Organisation: Solitary, Pair, Herd (6d6)
Challenge Rating: 2
Treasure: -
Alignment: Always neutral
Advancement: 3-4 HD (Large)

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