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Large Magical Beast
Hit Dice: 8d10+24 (68 hp)
Speed: 40 ft. (8 squares)
AC: 20 (–1 size, +3 Dex, +8 natural), touch 12, flat-footed 17
Base Attack/Grapple: +8/+19
Attack: Claw +14 melee (1d6+7) or bite +14 melee (1d8+7)
Full Attack: 2 claws +14 melee (1d6+7) and bite +12 melee (1d8+3)
Space/Reach: 10 ft. /5 ft.
Special Attacks: Improved grab, pounce, rake 1d6+3
Special Qualities: Damage reduction 10/cold iron, darkvision 60 ft., low-light vision, night invisibility, scent
Saves: Fort +9, Ref +9, Will +4
Abilities: Str 25, Dex 17, Con 17, Int 4, Wis 14, Cha 12
Skills: Hide +20*, Listen +6, Move Silently +13, Spot +6
Feats: Improved Initiative, Multiattack, Stealthy
Environment: Warm forests
Challenge Rating: 7
Alignment: Usually neutral evil
Advancement: 7-12 HD (Large), 13-18 HD (Huge)
Level Adjustment: +4 (cohort)
The night itself seems to move when the black tiger walks out of the bushes. Only its moonlit eyes and sliver-white stripes reveal the creature’s form and position. For a moment, it gives you the vague impression of being the negative image of a normal tiger. Then it leaps with a bloodcurdling roar and becomes truly invisible.
A moondala is a mystical tiger-like monster related to the night and the moon. It combines the stealth and instinct of a predator with the corrupt soul of a demon. Moondalas look like black tigers with silvery stripes and eyes that reflect a malicious intelligence. Besides their natural camouflage and their stealth abilities, moondalas can become invisible at will; furthermore, those who actually get to see them in full rarely survive to tell the tale. Therefore, the reports on the true form of the Moondala have been extremely few.
Like tigers, moondalas stealthily stalk their prey, often attacking by surprise and killing their opponents before they have had a chance to realise what happened.
A moondala’s natural attacks count as silver weapons for the purposes of overcoming damage reduction.
Improved Grab (Ex): A moondala that hits with its bite attack can start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): A moondala can make a full attack, including two rake attacks, after a charge.
Rake (Ex): Attack bonus +14 melee, damage 1d6+3.
Night Invisibility (Sp): During the night, a moondala can become invisible at will, as per the invisibility spell. This effect requires the moondala to spend a standard action, plus it is automatically dispelled every time the creature attacks – although the moondala can reactivate it by spending a standard action again.
Skills: A moondala gains a +8 racial bonus on Hide and Move Silently checks. When in low-light or darker
conditions, the hide bonus raises to +12. Also, a moondala’s finely tuned senses give it a +4 racial bonus on Listen and Spot checks.