The Quintessential Barbarian
The Quintessential Barbarian cover
| Author | Robert Schwalb |
| Series | Quintessential Series |
| Publisher | Mongoose Publishing |
| Publish date | 2003 |
| Pages | 128 |
| ISBN | 1-903980-92-5 |
| OGL Section 15 | qbbn |
The material below is considered Open Game Content
Stone Weapons
Stone Age humanoids do not have the means to forge and work metal. A wood weapon’s inferiority to the might of a well-placed rock is one of the first lessons these cave dwellers learn. Stone is an alternative to the previous material and is in many ways superior as it is harder and tougher than brittle bone. Despite the inherent virtues of stone weapons, they are heavier and extremely awkward to use compared to iron or steel. Although stone-headed arrows and bolt are possible, many weapons are unsuitable for this material. Your Games Master is the final arbiter as to whether or not said weapon is available in stone. Stone weapons have the following qualities.
Base Cost: Stone weapons are 50% cheaper than their metal counterparts.
Weight: Stone weapons weigh 50% more than the metal versions.
Attacks: As these weapons are cumbersome and unwieldy, they are almost always unbalanced, incurring a -2 penalty to all attacks.
Damage: For the same reasons justifying the attack penalties, these weapons are not as effective as metal for inflicting damage. Stone weapons have a -1 modifier to all damage rolls.
Hardness: Stone weapons have 75% of the standard weapon’s hardness.
Hit Points: Stone weapons have 75% of the standard weapon’s hit points.
Special Rules: Only the following weapons can be manufactured from stone: dagger, light mace, club, halfspear, heavy mace, shortspear, bolts, darts, sling bullets, javelins, hand axe, battle axe, warhammer, greataxe, greatclub, longspear, arrows, orc double axe and the dwarven urgrosh. In addition, weapons constructed from stone have a Critical threat on 20 for x2 damage.
