Magical Standards

The Quintessential Barbarian

The Quintessential Barbarian cover

The Quintessential Barbarian cover

Author Robert Schwalb
Series Quintessential Series
Publisher Mongoose Publishing
Publish date 2003
Pages 128
ISBN 1-903980-92-5
OGL Section 15 qbbn

The material below is open game content

Magical Standards

A standard in itself is normally inexpensive (varies depending on the intricacy of the standard) and yet confers a great benefit to hordes and adventurers alike. Whether the symbol expressed is holy, dedicated to an ethos or god, or warmongering, depicting weaponry, distorted faces and other destructive symbols, they all confer the same bonuses. The exception to this is in the instance of enchanted standards. While technically crafting magic items is out of the purview of the typical barbarian, they receive a large benefit from their use, as standards enforce structure and can enhance command if used on an otherwise chaotic army.

Crafting magical standards is a process very similar to crafting staves, but falling under the Craft Wondrous Item feat falling under all the standard rules and guidelines discussed in the system reference document. In addition to the standard spell effects implantable in the standard, these items confer special powers in themselves commonly shared by all magical standards.

Universal Magical Features for all magical standards

  • All Saves it makes against damage receive a +3 enhancement bonus to damaging effects.
  • These standards all convey the default +1 morale bonus to saving throws against fear.
  • They confer +1 morale bonus to attack rolls when in line of sight of your own standard.
  • Once planted into the ground, it requires a strength check against a DC 10 + the caster level to remove it.
  • All standards lose their magical properties if their bearer drops them, or if captured by the enemy.
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