The following material is Open Game Content
ORDER OF BATTLE
School divination; Level cleric 5, paladin 3
Casting Time 1 standard action
Components V, S
Range personal
Target you
Duration 1 round/level
Saving Throw none; Spell Resistance no
This spell allows you to keep tabs on your allies in battle. For the spell’s duration, you always know the position and disposition of each ally who has engaged the same enemy or group of enemies as you, on the same battlefield. As soon as an ally makes a melee, ranged, or magical attack, they are considered engaged in the battle and you can keep track of them.
You are able to continue keeping track of them if they disengage (such as if they step back from melee to drink a potion) as long as they remain in the general battle area. An ally’s disposition includes their general health (you don’t know exactly how many hp they have left, but you know if they are seriously wounded or poisoned), and a rough number of how many spells or special abilities they have left at their disposal. Your knowledge of their position is where they are relative to you (20 feet directly to your left, for example). You are not able to monitor an ally who is on the battlefield but never engages, or one who is not in the area.
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