Pact With Evil

The material below is Open Game Content

Pact With Evil
Description: The caster has made a pact with his dark god, permanently weakening his body in exchange for greater evil and death domain spells. This requires a Knowledge (Religion) check (DC 25). If successful, the caster suffers greater damage when wounded – all damage is increased by 1d6 (including subdual damage). This weakened state is permanent and may only be removed by the direct intervention of a greater deity.
Effect: On a successful Spellcraft check (DC 15+spell level) the damage of the spell is increased by a number of points equal to the caster’s level. No other components may be used in conjunction with this one.
Negative Side Effect: The caster’s spell is lost and has no effect. The caster is instantly reduced to 3d4 hit points.
Casting Time Modifier: None.
Component Type: S.
Knowledge (Religion) DC: 35
Weight: None.
Value: None.

This material originates in a 3PP source.

Page tags: 3x evil spell-component
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