Prehensile Tail
The material below is Open Game Content
Magic
| Author | Andrew Getting, Travis Heermann, Jeff Ibach, Mike Mearls, jim pinto, Eric Steiger, Douglas Sun |
| Publisher | Alderac Entertainment Group |
| Publish date | 2002 |
| OGL Section 15 | magic |
Prehensile Tail
Transmutation
Level: Flh 3
Components: V, S
Casting Time: 1 action
Range: Touch
Target: One creature touched
Duration: 1 hour/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: No
The target gains a prehensile tail about 6 ft. long for the duration of the spell. The tail has a Strength equal to his own, and can be used for grasping, climbing, carrying, exactly as if it were another arm, however it is not as dextrous as a normal hand. Any attacks made using the tail are subject to the off-hand penalty. The target also gains a +2 enhancement bonus to all Climb checks.
page revision: 1, last edited: 12 Apr 2011 04:17
