Prehensile Tail

The material below is Open Game Content

Magic

Magic

Author Andrew Getting, Travis Heermann, Jeff Ibach, Mike Mearls, jim pinto, Eric Steiger, Douglas Sun
Publisher Alderac Entertainment Group
Publish date 2002
OGL Section 15 magic

Prehensile Tail

Transmutation
Level: Flh 3
Components: V, S
Casting Time: 1 action
Range: Touch
Target: One creature touched
Duration: 1 hour/level
Saving Throw: Fortitude negates (harmless)
Spell Resistance: No

The target gains a prehensile tail about 6 ft. long for the duration of the spell. The tail has a Strength equal to his own, and can be used for grasping, climbing, carrying, exactly as if it were another arm, however it is not as dextrous as a normal hand. Any attacks made using the tail are subject to the off-hand penalty. The target also gains a +2 enhancement bonus to all Climb checks.

Page tags: 3x flesh-mage3 spell
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