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Ragged Wing, Stirge Ghost CR 3; Tiny undead (incorporeal); HD 1d12; hp 9; Init +6; Spd 10 ft., fly 40 ft (perfect); AC 18 (21 manifested), touch 18, flat-footed 12 (15 manifested); Base Atk +1; Grp -10; Atk/Full Atk +9 touch (1d4, corrupting touch); SA corrupting gaze, corrupting touch; SQ malevolence, manifestation, turn resistance; AL N; SV Fort +2, Ref +8, Will +2; Str 4, Dex 23, Con -, Int 1, Wis 14, Cha 16.
Skills Hide +24, Listen +13, Spot +13.
Feats Alertness, Weapon Finesse.
Frightful Moan (Su) Ragged Wing can emit a frightful moan as a standard action. All living creatures within a 30-foot spread must succeed on a Will save or become panicked for 2d4 rounds. This is a sonic necromantic mind-affecting fear effect. A creature that successfully saves against the moan cannot be affected by Ragged Wing’s moan for 24 hours.
Corrupting Touch (Su) If Ragged Wing hits a living target with its incorporeal touch attack it deals 1d6 points of damage. Against ethereal opponents, it adds its Strength modifier to attack and damage rolls. Against nonethereal opponents, it adds its Dexterity modifier to attack rolls only.
Malevolence (Su) Once per round, Ragged Wing can merge its body with a creature on the Material Plane. This ability is similar to a magic jar spell (caster level 10), except that it does not require a receptacle. To use this ability, Ragged Wing must be manifested (see below) and it must try move into the target’s space; moving into the target’s space to use the malevolence ability does not provoke attacks of opportunity. e target can resist the attack with a successful Will save (DC 18). A creature that successfully saves is immune to that same Ragged Wing’s malevolence for 24 hours, and it cannot enter the target’s space. If the save fails, Ragged Wing vanishes into the target’s body.
Manifestation (Su) Ragged Wing dwells on the Ethereal Plane and, as an ethereal creature, it cannot affect or be affected by anything in the material world. When Ragged Wing manifests, it partly enters the Material Plane and becomes visible but incorporeal on the Material Plane.
A manifested ghost can be harmed only by other incorporeal creatures, magic weapons, or spells, with a 50% chance to ignore any damage from a corporeal source. A manifested ghost can pass through solid objects at will, and its own attacks pass through armor. A manifested ghost always moves silently. A manifested ghost can strike with its touch attack. A manifested ghost remains partially on the Ethereal Plane, where is it not incorporeal. A manifested ghost can be attacked by opponents on either the Material Plane or the Ethereal Plane. The ghost’s incorporeality helps protect it from foes on the Material Plane, but not from foes on the Ethereal Plane.
A ghost has two home planes, the Material Plane and the Ethereal Plane. It is not considered extraplanar when on either of these planes.
Turn Resistance (Ex) Ragged Wing has +4 turn resistance.