Serpent Domain
Deities: The Great Serpent1
Granted Powers: You can cause your body to produce a blinding toxin as well as gain immunity to the posions carried by the dangerous creatures of the world. In addition, you treat Stealth as a class skill.
Blinding Spray (Sp): As a standard action, you can spray a stream of poison from your mouth targeting a foe within 30 ft as a ranged touch attack. This attack blinds the target for 1d4 rounds + 1 round for every two cleric levels or until they stop to rinse out their eyes. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Immunity to Poison (Ex): At 6th level, you become immune to all natural poisons. No creatures that walks, crawls, flies or swims can poison you.
Domain Spells: 1st—magic fang, 2nd—summon swarm (snakes, use spider swarm stats), 3rd—greater magic fang, 4th—poison, 5th—animal growth; 6th—beast shape IV; 7th—regenerate; 8th—Form of the Dragon III; 9th—antipathy