Shadowstaff
The material below is Open Game Content from a 3PP Source
The Shadowstaff
Aura strong conjuration; CL 20th.
Slot none; Weight 1 lb.
DESCRIPTION
This artifact was crafted ages ago, weaving together wispy strands of shadow into a twisted black staff. The Shadowstaff makes the wielder slightly shadowy and incorporeal, granting him a +4 bonus to AC and on Reflex saves (which stacks with any other bonuses). However, in bright light (such as that of the sun, but not a torch) or in absolute darkness, the wielder takes a –2 penalty on all attack rolls, saves, and checks. The Shadowstaff also has these powers.
- Summon Shadows: Three times per day the staff may summon 2d4 shadows. Immune to turning, they serve the wielder as if called by a summon monster V spell cast at 20th level.
- Summon Nightshade: Once per month, the staff can summon an advanced shadow demon that serves the wielder as if called by a summon monster IX spell cast at 20th level.
- Shadow Form: Three times per day the wielder can become a living shadow, with all the movement powers granted by gaseous form.
- Shadow Bolt: Three times per day the staff can project a ray attack that deals 10d6 points of cold damage to a single target. The shadow bolt has a range of 100 feet.
DESTRUCTION
The Shadowstaff fades away to nothingness if it is exposed to true sunlight for a continuous 24 hour period.
page revision: 1, last edited: 12 Dec 2011 01:11