Sketchpad Villains

by Mark

Agrarishni, the Terrible Serpent CR 3

Agrarishni is a Scath. She is the child of a mortal witch and a male deep fey. Agrarishni was taught to hate humanity and all those that lived upon the surface of the world. As a cavern adapted druid, she discovered the ancient rites needed to become a skinwalker. At night, she often dons the skin of a large constrictor snake to take is form and hunt down foolish mortal to close to her cavernous lair. Lately she has begun to abduct children in search of a potential future mate or for a light snack.

The stats below are for Agrarishni in her Large constrictor snake form.

Female ScathFaeries Druid 1 (Cavern AdaptationQdru)
NE Large Fey (shapechanger)
Init +2; Senses greater darkvision 60 ft.; Listen +11, Spot +11
Languages Fae, Slyvan, Undercommon


AC 16, touch 12, flat-footed 13
(-1 size, +3 Dex, +4 natural)
hp 10 (1 HD) plus 51 temporary (skinwalking)
Fort +11, Ref +5, Will +3 (+1 save vs. illusion/enchantment)
SR 6
Weakness Light Sensitivity


Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite +10 (1d4+10)
Base Atk +4; Grp +15
Space 10 ft. ; Reach 10 ft.
Atk Option 3/day – The serpent aspect (+1 to hit/-1 to dam), bad medicine, constrict 1d4+10, improved grab, lure


Druid Spells Prepared (CL 1st, DC 13 + Spell Level)
1st – elemental weaponS&M, entangle
0th – detect magic, detect poison, flare


Spell-like Abilities (CL 1st)
1/day - deeper darkness, dispel magic


Str 25, Dex 15, Con 18, Int 10, Wis 16, Cha 7
SQ animal companion (medium viper), fey blood, nondetection (DC 19), skinwalking, stonecunning, wild empathy -1
Feats Natural SpellB, Nature’s Aspect (Predator [The Serpent])Faeries
Skills Balance +10, Climb +15, Concentration +6, Heal +7, Hide +6, Listen +11, Search +0 (+2 unusual stonework), Spot +11, Swim +15
Gear potion of cure light wounds, spell component pouch,


When not skinwalking as a Large Constrictor Snake (6 HD), Agrarishni has the following stat changes:
NE Medium fey (shapechanger)
Init +2;
AC 12, touch 12, flat-footed 10
(+2 Dex)
hp 10 (1 HD)
Fort +4, Ref +2, Will +3 (+1 save vs. illusion/enchantment)
Speed 30 ft.
Melee mw sickle +2 (1d6+1/x2)
Ranged darts (4) +2 (1d4, 20 ft./x2) or paralyzing sand +2 touch (DC 13 negates, hold person as 9th level sorcerer)
Base Atk +0; Grp +1
Space 5 ft. ; Reach 5 ft.
Atk Option 3/day – The serpent aspect (+1 to hit/-1 to dam), bad medicine, lure
Str 12, Dex 14, Con 14
SkillsConcentration +6, Heal +7, Listen +7, Search +0 (+2 unusual stonework), Spot +7
Feats Nature’s Aspect (Predator [The Serpent])Faeries


Bad Medicine (Sp)If Agrarishni has a sample of a target’s hair, fingernails or blood, she can create a medicine bag with power over the victim. It takes one day to create the medicine bag, but if she can bury it within 100 ft of her sleeping victim, then they suffer a -2 penalty on all saves against her spells.
Lure (Sp) If the medicine bag is in place, Agrarishni can draw the sleeper to her to do her bidding. The victim must make a Will save (DC 13). If they fail they sleep walk to Agrarishni and must make another Will save or act as under a dominate person spell for the remainder of the night.
Skinwalking (Sp) At night Agrarishni can don the skin of an animal (typically a Large Constrictor Snake). If the temporary hit points are lost, she reverts to her normal fey form. Skinwalking can only be done at night.

License Information

The race name Cavian is Product Identity and is used here with permission of Louis Porter Jr. Design. The remainder of the statistic block is Open Game Content.
by Mark

NPC – Konati, The Fearbringer

Konati CR 1
Male cavian morphean 1
NE Medium humanoid (psionics)
Init +2; Senses toughtsense 20 ft.; Listen -1, Spot +0
Languages Cavian, Common, Infernal, Orc


AC 14, touch 12, flat-footed 12
( +2 Dex, +2 leather)
hp 6 (1 HD)
Fort +0, Ref +4, Will +1


Speed 30 ft.
Melee touch of fear +0 touch (1d6 + 1 psionic)
Melee bite +0 (1 plus psionics disease (DC 10))
Ranged shortbow +2 (1d6, x3)
Base Atk +0; Grp +0
Combat Gear crawling tattoo of concussion


Power Points Remaining 4/4; Morphean Powers Known (ML 1st; DC 12 + level + augments)
1st - demoralize, mindlinkR


Str 10, Dex 14, Con 11, Int 15, Wis 8, Cha 10
SQ aboleth affinity, cavian racial traits, touch of fear
Feats Bloodline (Aboleth), SeveredB
Skills Autohypnosis +3, Balance +6, Concentration +4, Escape Artist +6, Hide +6, Intimidate +4, Knowledge (psionics) +6, Move Silently +4, Swim +2


Psionic Disease (Su) Injury, Fort DC 10 negates, incubation 1 day, special. Target is marked by Konati (he can mark 2 targets at any time). As a standard action, Konati can look through the marked target’s eyes as though manifesting the clairvoyant sense power. If the infected individual recovers or is cured from the disease, the marker is removed.
Hook “All will taste the fear and feel the bite of the cavian.”

Level Up!

Konati CR 5
Male cavian morphean 4/aboleth bloodline 1
NE Medium humanoid (psionics)
Init +2; Senses darkvision 60 ft., toughtsense 20 ft.; Listen +1, Spot +2
Languages Cavian, Common, Infernal, Orc


AC 15, touch 12, flat-footed 13
( +2 Dex, +3 +1 leather)
hp 25 (5 HD)
Fort +1, Ref +6, Will +5


Speed 35 ft.
Melee touch of fear +3 touch (1d6 + 4 psionic plus terrors[swift])
Melee bite +3 (1 plus psionics disease (DC 12))
Ranged shortbow +5 (1d6, x3)
Base Atk +3; Grp +3
Combat Gear crawling tattoo of concussion


Power Points Remaining 16/16; Morphean Powers Known (ML 4th; DC 13 + level + augments)
2nd - Dull the EdgeUP
1st - demoralize, mindlinkR, mind thrust
Terrors (4/day or 3 PP, Will DC 15; induce fear (shaken 1d4 rounds)A, overwhelming fear (stunned 1 round)A


Str 10, Dex 14, Con 11, Int 16, Wis 8, Cha 10
SQ aboleth affinity, cavian racial traits, fearsome insight, touch of fear, trapfinding
Feats Alertnessb, Bloodline (Aboleth), Psionic Body, SeveredB
Skills Autohypnosis +3, Balance +9, Concentration +8, Escape Artist +9, Hide +9, Intimidate +9, Knowledge (psionics) +10, Move Silently +9, Search +7, Swim +6
Gear +1 leather armour of quickness


Fearsome Insight (Ex) Konati gains a +2 insight bonus to Intimidate and may demoralize opponents up to 30 ft. away.
Psionic Disease (Su) Injury, Fort DC 12 negates, incubation 1 day, special. Target is marked by Konati (he can mark 2 targets at any time). As a standard action, Konati can look through the marked target’s eyes as though manifesting the clairvoyant sense power. If the infected individual recovers or is cured from the disease, the marker is removed.
Hook “All will taste the fear and feel the bite of the cavian.”

Level Up!

Konati CR 11
Male cavian morphean 7/aboleth bloodline 3/knightmare 1
NE Medium humanoid (psionics)
Init +2; Senses darkvision 60 ft., toughtsense 20 ft.; Listen +8, Spot +9
Languages Cavian, Common, Infernal, Orc


AC 14, touch 12, flat-footed 14
( +2 Dex, +2 +1 leather, +1 natural)
hp 77 (11 HD)
Fort +2 (+4 spider poison), Ref +9, Will +8
Immune fear


Speed 35 ft., swim 35 ft., climb 25 ft.
Melee touch of fear +8/+3 touch (1d6 + 9 psionic plus terrors[swift])
Melee mindlock +8 touch (Will DC 20, mindlocked 7 minutes allows touch of fear or Intimidate within 60 ft).
Melee bite +9 (1 plus psionics disease (DC 15))
Ranged shortbow +10 (1d6, x3)
Base Atk +8; Grp +9
Atk Option mind rend +1d8 to touch of fear when denied Dex bonus
Combat Gear crawling tattoo of concussion


Power Points Remaining 43/43; Morphean Powers Known (ML 9th; DC 13 + level + augments)
3rd - Danger Sense, MindhunterMphn
2nd - Concealing Amorpha, Dull the EdgeUP
1st - demoralize, mindlinkR, mind thrust
Terrors (13/day or 3 PP, Will DC 17; induce fear (shaken 1d4 rounds)A, overwhelming fear (stunned 1 round)A , horrible strike (NS, +1d6 damage)A, maddening fear (NS, 2 Wis damage)A, sickening fear (sickened 1d6)A, mind drain (7 pp) A, steal essence (heal = touch of fear damage), haunting steps (slowed 10 minutes)


Str 12, Dex 14, Con 12, Int 16, Wis 8, Cha 10
SQ aboleth affinity, cavian racial traits, channel fear (touch fear through melee weapons), fearsome insight, touch of fear, trapfinding
Feats Alertnessb, Bloodline (Aboleth), Extra TerrorsB, Power Penetration, Psionic Body, Psionic Endowment, SeveredB
Skills Autohypnosis +6, Balance +12, Concentration +12, Escape Artist +12, Hide +13, Intimidate +14, Knowledge (psionics) +19, Listen +8, Move Silently +13, Search +10, Spot +9, Swim +12 (take 10)
Gear +1 leather armour of quickness, cloak of arachnidia (1/day web), crystal mask of psionics knowledge


Fearsome Insight (Ex) Konati gains a +3 insight bonus to Intimidate and may demoralize opponents up to 30 ft. away.
Psionic Disease (Su) Injury, Fort DC 12 negates, incubation 1 day, special. Target is marked by Konati (he can mark 2 targets at any time). As a standard action, Konati can look through the marked target’s eyes as though manifesting the clairvoyant sense power. If the infected individual recovers or is cured from the disease, the marker is removed.
Hook “All will taste the fear and feel the bite of the cavian.”
License Information

The Crystal Lake Killer

Jacinth Vorush CR 10
(psionically focused)
Male Elan Rogue (specialty) 5/Psionic Assassin 5*
NE Medium aberration (psionic)
Init +7, Senses Listen +16, Spot +16

AC 21, touch 15, flat-footed 21; improved uncanny dodge
(+3 Dex, +6 +3 studded leather armour of quickness, +2 insight bonus), canny forestall
Hp 53 (10d6+16)
Fort +3, Ref +11, Will +4 (+2 vs. poisons)

Spd 35 ft.
Melee adamantine short sword +8/+3 (1d6+1 plus poison [brain mole oil], 19-20)
Ranged +1 composite longbow (Str +1) of collision +10/+5 (1d8+6 plus poison [brain mole oil])
Base Atk +6, Grp +7
Atk Options death attack (DC 17), neural blow (halves manifester level of target), sneak attack +4d6 (or neural blow)
Combat Gear eyes of power leech

Power Points 16 of 16 (+2 Elan, + 9 Psionic Assassin, +5 Int)
Psionic Assassin Powers Known (ML 5th)
3rd – psionics keen edge, ubiquitous vision
2nd – body equilibrium, chameleon, cloud mind, read thoughts
1st –blinding flash, conceal thoughts, distract

Str 12, Dex 17, Con 13, Int 14, Wis 14, Cha 6
SQ canny forestall (when focused), death attack, elan traits (resistance, resilience, repletion), evasion, improved uncanny dodge, neural blow, poison use, trapfinding, trap sense +1, uncanny dodge, universal thoughts (+1 to all rogue class skills)
Feats Improved Initiative, Mental Dampening, Mentally Inconspicuous, Psionic Body
Skills Autohypnosis +6 (4[8cc]), Disguise +12/+18[f](13), Escape Artist +12(8), Hide +17/+23[f](13), Knowledge (local) +11(8), Listen +16(13),Move Silently +17/+24[f](13), Sense Motive +11(8), Spot +16(13), Tumble +17(13)
Possessions combat gear plus boots of landing, crawling tattoo of energy missile, belt pouch, black cloak, brain mole oil[10 doses], 20 adamantine arrows, 212 gp.

Jacinth Vorush remembers nothing of his former life. He is strongly drawn to Mitala, the headmistress of the School of the Vast but does not know why. She was present at his transformation into an elan and instead of being a joyous awakening, he was filled with a deep, agonizing feeling of loss. He fled the school’s hidden chamber and made a life for himself in the forests and mountains near Crystal Lake. Every night he was haunted by glimpses of former happiness and lost friends and over time he grew more and more bitter to Mitala and her school.

One day in a fit of rage Jacinth killed one of Mitala’s apprentices; that night he slept peacefully. Still after a day or so the nightmares returned, Jacinth could only find personal peace from the death of psionic creatures. Since that discovery, he trained to be a professional killer and returned to Crystal Lake to kill all the psionicist. He has attempted to attack Mitala personally, but his resolve failed and he fled.

License Information

All entries on this wiki are published under the Open Game Licence Version 1.0a. See individual entries for copy of the license and declaration of Open Game Content.