The material below is Open Game Content from The Modern Path
The Hero’s target becomes staggered.
Benefit: The Hero can use a Hero Point to cause one or more individuals to become “staggered”.
Each individual to be Taunted must be within 90 feet, able to see and hear the Hero, and capable of paying attention to him. The Hero must also be able to see the individuals affected. The distraction of nearby combat or other dangers prevents the ability from working. For every Hero Point spent, he can target one additional individual with this ability.
Each individual within range receives a Will save (DC 10 + 1/2 the Hero’s level + the Hero’s Cha modifier) to negate the effect. If a individual’s saving throw succeeds, the Hero cannot attempt to taunt that individual again for 24 hours. If it’s saving throw fails, the individual is under the effect “staggered”.
This effect lasts for 1 round per level of the Hero and is a standard action to initiate but not maintain.
A staggered individual may take a single move action or standard action each round (but not both, nor can he take full-round actions). A staggered individual can still take swift and immediate actions.
Taunt is a mind-affecting ability.