The material below is Open Game Content from The Gods of Porphyra
Granted Powers: You can stop time momentarily, and can shift backwards in time briefly as well.
Moment of Pause (Sp): As a melee touch attack, you can stop time for one creature briefly, freezing them in place. For one round, the creature can take no action and experiences time as if that round never took place. Because the target of this ability does not experience the flow of time it cannot be affected by any event, attack, spell or effect as per the time stop spell. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Time Shift (Sp): Beginning at 8th level, three times per week and no more than once per day, you can briefly shift time backwards. You can shift back no further than 1 combat round or 1 minute of noncombat time. Any actions that took place during the time you shift back before are considered to have not taken place yet, and all actions pick up at the point you shift back.
Purple Duck Note: Abilities that affect the flow of time can be troublesome for GMs to manage. If as a GM you are not comfortable with this type of power simply replace it with another ability.