The material below is Open Game Content
Paths of Power
| Author | Katheryn Bauer, Sean O’Connor, Connie J. Thomson, Robert W. Thomson, Patricia Willenborg |
| Publisher | 4 Winds Fantasy Gaming |
| Publish date | 2009 |
| OGL Section 15 | paths-of-power |
WANT YOU NOT
School enchantment (compulsion [mind-affecting]); Level witch-4wfg 7
Casting Time 1 standard action
Components V, S, M (a drop each of oil and water)
Range medium (100 ft. + 10 ft./level)
Target one living creature
Duration permanent; see text
Saving Throw Will negates (harmless); Spell Resistance yes
The target of this spell finds himself wanting as little to do with you as possible. He will not become violent toward you, but will do all he can to avoid being in your presence. He will never purposefully approach you or enter a building if he knows you are inside. If you enter a building the target is already inside, or approach him on the street, he will move as far away
from you as possible. The target suffers no penalties in your presence, simply a personal discomfort. As many witches use this spell to rid themselves of unwanted admirers as do to protect themselves from threatening foes.
This spell cannot be cast during combat or any other situation where the target is currently being threatened or attacked by you. If you attack the target at any time after the spell has been cast, he receives a new saving throw with a +5 bonus to break free of the spell’s effects.
