The material below is Open Game Content from a 3PP Source
Male human afflicted werewolf (hybrid form) barbarian 4 (CR 4, XP 1,200)
CE Medium humanoid (human, shapechanger)
Init +7; Senses low-light vision, scent; Perception +9
Defense
AC 17, touch 11, flat-footed 14
(+4 armor, +3 Dex, +2 natural,–2 rage)
hp 58 (4d12+32)
Fort +11, Ref +4, Will +5
Defensive Abilities trap sense +1, uncanny dodge; DR 5/silver
Offense
Speed 60 ft.
Melee +1 greataxe +11 (1d12+7/x3), bite +5 (1d6+3 plus trip)
Ranged javelin +7 (1d6+6)
Special Attacks rage (17 rounds per day), rage powers (renewed vigor [1d8+8 hp], superstition +3)
Base Statistics AC 19, touch 13, flat-footed 16; hp 50; Fort +9, Will +3; Melee +1 greataxe +9 (1d12+5/´3), bite +2 (1d6+1 plus trip); Ranged javelin +7 (1d6+4); Str 19, Con 20; CMB +8, CMD 21
Statistics
Abilities Str 23, Dex 16, Con 24, Int 8, Wis 14, Cha 8
Base Atk +4; CMB +10; CMD 23
Feats Cleave, Improved Initiative, Power Attack
Skills Acrobatics +7, Intimidate +6, Perception +9, Survival +9
Languages Common
SQ change shape (human, hybrid, and wolf; polymorph), fast movement, lycanthropic empathy (wolves and dire wolves)
Combat Gear potion of remove fear; Other Gear hide armor, +1 greataxe, javelin (4), 11 gp